CS_Metroplex, Source Engine – 2011
This Counter-Strike Source map is close to 100% custom content. It’s a 64 player hostage rescue map that takes place in a cinema complex and on the surrounding streets.
DE_Fakk2, GoldSource Engine – 2002
A simple, Aztec-style, map I made in a few hours. The focus was on layout design and quickly producing a level. Download
CS_Duke2k, GoldSource Engine – 2002
CS_Duke2k is a Counter-strike 1.4 map made in homage to Duke Nukem 3d. Download
DE_Optimus, GoldSource Engine – 2001
In this map the terrorists must either blow up a life size Optimus Prime or destroy the energon cubes in a nearby basement. Download
Bushido, GoldSource Engine – 2002
Bushido was a class based, total conversion for the GoldSource Engine engine that featured a melee combat system.
Monastery, ID Tech2 Engine – 2000
This is a level I designed for “Heavy Metal FAKK2″.