DE Fakk2

DE_Fakk2, Goldsource Engine – 2002

A simple, Aztec-style, Counter-strike map I made in a few hours, fine-tuned and released three days later. The focus was on layout design and quickly producing a level. I was pretty happy with the final product and felt I met both my objectives.

Level Details

Name: de_fakk2
Game Type: Detonation
Game Version:1.5 point release
Max Players: 28
Ideal Players: 4-8

New Textures: Yes
New Sound:Yes
New Models: No
Bot Support: Podbot 2.5
WAD Files: All textures embedded
Archive Size: 1.14mb

Project Time: 3 Days
Hardware: P4 1.8ghz, 256mb ram, geforce2mx 32mb
Software: GTK Radiant 1.33, Worldcraft 3.3,
Photoshop 6, Goldwave 4.25, Wally 1.55b

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